From simulating the exponential spread of the COVID-19 virus to understanding biases in machine learning algorithms,
explorable explanations are used in teaching about complex concepts and mechanisms. By combining visual metaphors, animations,
storytelling, and interactivity, they offer a medium for "thinking the unthinkable." In this graduate-level course, you will
learn how to design effective explorable explanations (and more broadly interactive simulations) for learning.
You will incorporate key concepts from instructional design, cognitive psychology, and information visualization to create
explorable explanations about complex ideas. You will examine different types of explorable explanations, such as interactive infographics,
simulations, and games, and learn how to design these types of learning content using web-based tools. You will also develop the skills necessary
to offer design feedback and critique and evaluate explorable explanations. The course is targeted toward students interested in designing computer-based
interactive learning content as well as those interested in multimedia learning research. The material will be covered through lectures, readings, design
critiques, design assignments, and a final project.
LEARNING OBJECTIVES
By the end of this course, you will be confident in producing explorable explanations for teaching complex concepts. Specifically, you will be able to:
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Understand the key design elements and design principles for creating explorable explanations.
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Apply concepts from visualization, instructional design, and cognitive psychology to represent learning content as interactive explanations.
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Create explorable explanations by following an iterative prototyping process.
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Evaluate the effectiveness of explorable explanations based on aesthetics, engagement, and learning goals.
SCHEDULE
WEEK 1
Tuesday 3/31 [Lecture]: Intro to Explorable Explanations
READINGS:
Required:
- Victor, B., 2011. Explorable Explanations [web article]
- Wieman, C. E., Adams, W. K., & Perkins, K. K. (2008). PhET: Simulations that enhance learning. Science, 322(5902), 682-683. [science.org]
Thursday 4/2 [Design Studio]: Sketching Explorable Explanations
WEEK 2
Tuesday 4/7 [Lecture]: The Learning Science Behind Explorable Explanations
Thursday 4/9 [Design Studio]: Design and Redesign
WEEK 3
Tuesday 4/14 [Lecture]: Learner-Centered Design
Thursday 4/16 [Design Studio]: Mapping your Audience
WEEK 4
Tuesday 4/21 [Design Studio]: Figma + Design Cards Introduction (guest lecture by Anchal Sayal)
Thursday 4/23 [Lecture]: Abstractions and Metaphors
WEEK 5
Tuesday 4/28 [Lecture]: Interactivity and Scaffolding Exploration
Thursday 4/30 [Design Studio]: Prototyping Explorables with AI
WEEK 6
Tuesday 5/5 [Lecture]: Designing Interactive Experiences (guest lecture by Max Kreminski)
Thursday 5/7 [Lecture]: Visual Design
WEEK 7
Tuesday 5/12 [Lecture]: Gamification
Thursday 5/14 [Design Studio]: Prototying Gameful Explanations
WEEK 8
Tuesday 5/19 [Lecture]: Inclusive Design
Thursday 5/21 [Design Studio]: Prototyping Accessible Explanations
WEEK 9
Tuesday 5/26 [Lecture]: Evaluating Explorable Explanations
Thursday 5/28 [Lecture]: Leanring by Simulating
WEEK 10
Tuesday 6/2 : Final Project Presentation and Feedback
Thursday 6/4 : Final Project Presentation and Feedback